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Our Brilliant Ruin - Backgrounds and Props for Interactive Fiction

Backgrounds and props created with lots of marketplace assets and a few custom made props for an interactive fiction project.
Scenes were assembled and lit in Unreal. I set up cameras in different locations for different backgrounds in a related scene, then exported renders using the high resolution screenshot feature.
The custom moon includes work from Efrem Palacios, Sebastian Penedo, Keith Bruns, and myself.

A foreboding entrance.

A foreboding entrance.

Gurney in the foreground, with a pod prop by Tony Nichols in the background.

Gurney in the foreground, with a pod prop by Tony Nichols in the background.

Gurney wireframe with manny for scale.

Gurney wireframe with manny for scale.

A spooky maze.

A spooky maze.

A spooky maze.

A spooky maze.